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PostPosted: Sat 09 Feb, 2008 6:05 am 
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Joined: Thu 16 Dec, 2004 10:06 pm
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Location: I cant seem to get out of this cryogenic chamber!
Its been a great run and is still one of the best emulators there is. A tool that has made programming so much easier and no doubt the release of many projects, ASM & BASIC possible.

Thankyou for PindurTI CoBB!

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PostPosted: Sun 10 Feb, 2008 2:12 am 
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agreed, it was much better than VTI by far!

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PostPosted: Sun 10 Feb, 2008 5:52 am 
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Is there anything we can do to change your mind about quiting (money, women, threats, etc.)?

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PostPosted: Sun 10 Feb, 2008 7:56 am 
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Joined: Mon 20 Dec, 2004 8:45 am
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Location: Budapest, Absurdistan
Liazon wrote:
agreed, it was much better than VTI by far!

Fortunately there are better options to compare it to. :)

JoostinOnline wrote:
Is there anything we can do to change your mind about quiting (money, women, threats, etc.)?

Oh, I’d love to keep the project alive, but I’m lacking the resources to do so. Time, that is. As you can see, I haven’t even touched it during the last year...

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PostPosted: Sun 10 Feb, 2008 10:55 am 
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Joined: Mon 17 Jan, 2005 8:56 am
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Without the research done for PindurTI, we wouldn't have been able to make Wabbitemu.

We've also carried over many of Cobb's features, like integrated gif capture, drag-and-drop sending, and pixel textures. Even the default key layout.

Hats off to Cobb.


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PostPosted: Mon 11 Feb, 2008 3:41 am 
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Spencer wrote:
Without the research done for PindurTI, we wouldn't have been able to make Wabbitemu.

We've also carried over many of Cobb's features, like integrated gif capture, drag-and-drop sending, and pixel textures. Even the default key layout.

Hats off to Cobb.
Yeah, even though it is obviously not your fault, I am going to go ahead and blame you :P . Blaming someone else makes it easier, so I want to thank you for helping me get through this difficult time :wink:.

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PostPosted: Mon 11 Feb, 2008 7:57 am 
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Spencer wrote:
Without the research done for PindurTI, we wouldn't have been able to make Wabbitemu.

I think the same. Before PTI, there were no real alternatives to VTI, as TilEm was little more than a GTK port of it that didn’t really improve emulation. PTI ended up as a dead end mainly because we knew too little about the hardware while the core was coded, but it was good for stirring up interest. I hope Wabbit will be able to adapt to new models much better.

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