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 Post subject: Re: F-Zero
PostPosted: Thu 22 Jan, 2009 2:19 pm 
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Location: The ex-planet Pluto
I'm planning to have grayscale as an on/off option for those who don't believe in wasting the clock cycles. :D

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 Post subject: Re: F-Zero
PostPosted: Fri 23 Jan, 2009 1:53 am 
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Sounds good, just put a SS up when you get around to it..Looking forward to this project now !


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 Post subject: Re: F-Zero
PostPosted: Fri 23 Jan, 2009 5:54 am 
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Location: I cant seem to get out of this cryogenic chamber!
Looks fantastic on hardware and this method wouldnt be very taxing at all. Fantastic stuff! :).

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 Post subject: Re: F-Zero
PostPosted: Sun 15 Feb, 2009 7:59 pm 
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New screenshot, with a second ship going around in a circle. Also shows off the camera's ability to move up and down.
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 Post subject: Re: F-Zero
PostPosted: Sun 15 Feb, 2009 10:55 pm 
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Location: Croydon, England
Wow, that is very impressive. :) I can't wait to see the final game in action!


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 Post subject: Re: F-Zero
PostPosted: Wed 18 Feb, 2009 1:41 am 
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calc84maniac wrote:
New screenshot, with a second ship going around in a circle. Also shows off the camera's ability to move up and down.
Image


Dang that's nice!


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 Post subject: Re: F-Zero
PostPosted: Wed 18 Feb, 2009 6:57 am 
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Location: Washington->UC Berkeley '15
OMFG uber h4xness!

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 Post subject: Re: F-Zero
PostPosted: Wed 25 Feb, 2009 2:25 am 
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New screenshot and demo!

Added acceleration, collisions with walls, and TI-Nspire compatibility.
The AI is just holding down accelerate and turning left, but I'm hoping to add real AI sometime soon.

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 Post subject: Re: F-Zero
PostPosted: Wed 25 Feb, 2009 4:10 am 
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This is looking better every day! You are doing a great job calc84maniac! I can't do anything but marvel at the talent here at MaxCoderz. There are some real programmers coming around.

Keep up the good work and progress!

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 Post subject: Re: F-Zero
PostPosted: Wed 25 Feb, 2009 11:18 am 
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Location: Croydon, England
Awesome. :D


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 Post subject: Re: F-Zero
PostPosted: Thu 26 Feb, 2009 2:25 am 
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I can not wait to see what the AI will do next :P, looks good calc!


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 Post subject: Re: F-Zero
PostPosted: Mon 02 Mar, 2009 12:08 pm 
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Location: The Hague, Netherlands
This project is now featured. Congratz!

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PostPosted: Mon 02 Mar, 2009 2:50 pm 
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Thanks! :mrgreen:

Oh great... now I have to finish it, don't I? :dead:

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 Post subject: Re: F-Zero
PostPosted: Tue 03 Mar, 2009 1:03 am 
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Calc King
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kv83 wrote:
This project is now featured. Congratz!

YES!

*kalan_vod hopes that calc does not look at all the lack of updates on the other featured projects >.<


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PostPosted: Tue 03 Mar, 2009 8:05 am 
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Location: I cant seem to get out of this cryogenic chamber!
A well deserved feature, keep up the good stuff calc, this is a fantastic project! :).

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