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 Post subject: [Staff][Dev] Catrap
PostPosted: Sun 20 Nov, 2005 2:30 am 
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Maxcoderz Staff
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Port of the Gameboy game.
Very early screenshot:
Image

And I passionately hate phpBB. The img tag is broken!

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PostPosted: Sun 20 Nov, 2005 3:06 am 
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I never played that game... how does it work?

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PostPosted: Sun 20 Nov, 2005 4:12 am 
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Calc King
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It looks like chu chu rocket :P, well this will be done very fast as you got the experiance :D.


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PostPosted: Sun 20 Nov, 2005 12:31 pm 
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Looks nice so far DWedit, good to see you are still coding. Any chance of an animated screenie? :).

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"My world is Black & White. But if I blink fast enough, I see it in Grayscale."
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PostPosted: Sun 20 Nov, 2005 4:37 pm 
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Looks realy nice...but why is it green?

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PostPosted: Mon 21 Nov, 2005 5:21 am 
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Looks coolz :)

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PostPosted: Mon 21 Nov, 2005 4:07 pm 
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lloydkirk1989 wrote:
Looks realy nice...but why is it green?


He used an oldschool method of taking screenshots: pressing "print screen" and pasting it into paint :)

-Mike


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PostPosted: Mon 21 Nov, 2005 5:08 pm 
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Or the VTI 'screenshot in green' one.

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PostPosted: Sun 27 Nov, 2005 10:39 pm 
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hmmm...


Last edited by necro on Thu 01 Dec, 2005 3:58 am, edited 1 time in total.

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PostPosted: Tue 29 Nov, 2005 9:50 pm 
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Two mock up screenshots showing a possible graphical style for the game:

#1
Image

#2
Image

Screenshot #1 has 8x12 sprites for the enemies, while screenshot #2 has 8x8 sprites. Which should I go with?
Bigger sprites may look nicer, but they may not lend well to a strongly tile based game, since their heads cover up half of the tile above them.

Still no idea how to draw a good sand tile (dig through it and it disappears)

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PostPosted: Tue 29 Nov, 2005 10:16 pm 
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I like the 8x12s. I dunno, they look more...natural. The 8x8s just look distorted.

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PostPosted: Tue 29 Nov, 2005 10:17 pm 
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I think you should go with 8x8.


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PostPosted: Wed 30 Nov, 2005 1:04 am 
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Sir Posts-A-Lot

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I like the 8x12 more, but they are both all right.

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PostPosted: Tue 31 Jan, 2006 12:16 am 
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Dan have you worked on this lately?


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PostPosted: Wed 05 Apr, 2006 11:24 pm 
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Calc King

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So, uh, is Dwedit dead?

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