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Posted: Wed 22 Feb, 2006 4:01 pm
by kalan_vod
xlibman wrote:I am wondering if running a blue screen of death (or blue lines of death) during 0.01 seconds is REALLY damagable for the LCD? I ran one during 5 minutes once on my 83+SE and never got any problems
Well the routine above is just changing the contrast rapidly were it appears blue with the human eye. The other way is overloading the LCD (driver?) and something with the voltage settings? Idk, but changing the contrast shouldn't really damage the LCD.

Posted: Thu 23 Feb, 2006 5:05 pm
by tr1p1ea
I cant see how changing the contrast could overload the LCD ... i sure hope that it doesnt!

I discourage using this technique until the risks can be fulled guaged.

Posted: Thu 23 Feb, 2006 6:10 pm
by kalan_vod
Well I tested this quiet a few times, and it is just like you doing the same on your own (but faster :D).

Posted: Fri 24 Feb, 2006 12:39 am
by DJ_O
I doubt it overload the LCD. If it does then TI is really stupid, because I always noticed on the SE that when u decrease the contrast value drastically it will quickly flash to black then immediately go almost blank. In fact the reason why u see a blue screen is because this is what happen when u do this. The higher the difference between contrast value, the darker the screen is. Basically if it quickly changes back and forth from 0-39 it gives a blue screen. It doesnt happen on the regular 83+ though

Posted: Fri 24 Feb, 2006 4:45 am
by necro
youc could try to bug ti about it, if they fear a surge of calc damages from BS games they may tell you what the dealio is. BS stands for blue scale...

Posted: Fri 24 Feb, 2006 4:09 pm
by threefingeredguy
necro wrote:BS stands for blue scale...
Among other things...

Posted: Sat 25 Feb, 2006 1:28 am
by necro
thats why I chose it

Posted: Sat 25 Feb, 2006 6:53 pm
by CDI
Well, I got it to work fine (overnight) on my 83+, though it DOES kill the batteries pretty badly (moreso than GS games imho) but that's okay, because with the right lines you can create awsome effects with this

Posted: Sat 25 Feb, 2006 7:29 pm
by dysfunction
So does this work on 83+ or only SE/84+/SE?

Posted: Sat 25 Feb, 2006 7:31 pm
by kalan_vod
I thought it only worked with the SE/84 line.

Posted: Sat 25 Feb, 2006 7:39 pm
by CDI
nope, I got it to work on an older 83+ (green case if it matters) with the newest xLIB and OS 1.17 (I thought I was running 1.14 hmm) but leofox says he couldn't get it to run on his 83+ so... I dunno

Posted: Sat 25 Feb, 2006 7:40 pm
by kalan_vod
Which command are you using? Real(5,0,0 or Real(5,0

Posted: Sat 25 Feb, 2006 7:48 pm
by CDI
real(5,0,0
xLIB v0.601b

Posted: Sun 26 Feb, 2006 12:01 am
by DJ_O
I wouldnt recommend using this in very long animations, maybe just in a bolt or thunder magic animation or in a part of a movie sequence

Posted: Sun 26 Feb, 2006 2:56 am
by kalan_vod
It works great for a title screen :D.