xLIB v0.6b Testing

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kalan_vod
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Post by kalan_vod »

No, he will make it where you can set it to wait for a keypress or not.
Thanks Pat this is such a good api :P.
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tr1p1ea
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Post by tr1p1ea »

necro i was also wondering if you had actually upgraded your xLIB APP? The version number '0.6b' should be in the bottom right.

There is a problem with trying to increase the responsiveness of the key routine. Because BASIC programs will run through their main loops slower than ASM programs i would need to use an interrupt to save the last key press and then time it out over a small amount of time. But i wont do this as it is dangerous and unreliable from the TIOS. I could use one of TI's romcall's ... but i dont think they allow for multiple arrows :S.
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Post by dragon__lance »

OMG :shock: , plz send this 2 me, dragon_lance0@hotmail.com
necro
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Post by necro »

tr1p1ea wrote:necro i was also wondering if you had actually upgraded your xLIB APP? The version number '0.6b' should be in the bottom right.

There is a problem with trying to increase the responsiveness of the key routine. Because BASIC programs will run through their main loops slower than ASM programs i would need to use an interrupt to save the last key press and then time it out over a small amount of time. But i wont do this as it is dangerous and unreliable from the TIOS. I could use one of TI's romcall's ... but i dont think they allow for multiple arrows :S.
I was actualy not on my computer when you sent it...by the time I was, I had v0.6b.
Ok, I made this program

Code: Select all

while1
real(8)
If Ans
disp Ans
End
And I have discovered it had no effect on ANS (I held down keys, no effect...quit, pressed 1 (which set ANS to 1) and saw a screen of scrolling 1s), perhaps I am doing something wrong

Oh, I did retest after clearing my ram 2...still no effect
--------
figured out my recall pics confusions
--------
store pic has not generated any pics in my ram...tried stroring 0-255 and I never saw an effect
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Post by merthsoft »

I'm not having any of the problems you are havin, necro...
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kalan_vod
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Post by kalan_vod »

Same here, I had the pics work.
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dysfunction
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Post by dysfunction »

Everything's fine for me- getkey and archived pics.
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tr1p1ea
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Post by tr1p1ea »

Ill resend it to you necro.

At the moment i am happy with the number of testers and will not be sending it out to anyone else.

It is IMPERATIVE that you report any bugs in this thread AS SOON AS POSSIBLE. You guys really want to catch me while im interested in this again :).
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dysfunction
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Post by dysfunction »

There's a strange bug I've noticed- for the parallax-scrolling background in EG I recall two pics, each 128x64 pixels. I recall them with LD logic. White spaces appear on the top left and bottom right corners as you scroll this background. However, if I first LD a blank pic, then XOR the two background pics, its fine. I'll take a screenshot of this when I get home.
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Post by necro »

I see if it works as soon as I get home...

**UPDATE**
it works great now...
Last edited by necro on Tue 22 Nov, 2005 1:51 am, edited 1 time in total.
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Post by merthsoft »

Suggestion for shapes:
A line that inverts,
A rectangle that inverts.
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Post by dysfunction »

Agreed.
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tr1p1ea
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Post by tr1p1ea »

That will be no problem to include guys :).
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Post by necro »

If it is possible, a 16X16 tilemapper would be kinda nice...
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Post by threefingeredguy »

You can make a psuedo 16x16 tile mapper kinda easy, just takes up 4x the space.
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