MaxCoderz

for your 1 bit pleasure!

All times are UTC




Post new topic Reply to topic  [ 109 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8  Next
Author Message
 Post subject:
PostPosted: Mon 30 Jan, 2006 3:00 am 
Offline
Calc King
User avatar

Joined: Mon 20 Dec, 2004 6:47 pm
Posts: 2286
Location: Quebec (Canada)
kalan_vod wrote:
Kevin wrote:
tr1p said he uploaded it at ticalc

kalan_vod and CDI knda uploaded earlier indirectly with two omnimaga releases (demineur and metroid) tho

With his permission!
ah

_________________
ImageImage
Bandcamp|FB|Youtube|Twitter


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon 30 Jan, 2006 3:47 am 
Offline
Calc Master
User avatar

Joined: Wed 22 Dec, 2004 3:07 am
Posts: 1454
Location: Through the Aura
Oh. In that case, we can start. When this is done, maybe we should add it to the Wiki?

_________________
Image


"You're very clever, young man, but it's turtles all the way down!"


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon 30 Jan, 2006 4:01 am 
Offline
Calc King
User avatar

Joined: Sat 18 Dec, 2004 6:46 am
Posts: 2932
I can't wait to see some progress on this, as I could still use some techniques to advance my games.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed 01 Feb, 2006 1:30 am 
Offline
Calc King

Joined: Sat 26 Mar, 2005 2:45 am
Posts: 1619
Location: your shadow
I'll get the stuff for it set up very soon, probably by monday. I am going to put it on my web site because it is completely uncluttered...


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed 01 Feb, 2006 1:41 am 
Offline
Calc King
User avatar

Joined: Sat 18 Dec, 2004 6:46 am
Posts: 2932
What's your website? btw I appreciate you taking the control of this as I don't think it will get far without someone like you and tr1p of course!.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed 01 Feb, 2006 2:10 am 
Offline
Calc King

Joined: Sat 26 Mar, 2005 2:45 am
Posts: 1619
Location: your shadow
its not open yet so you won't be able to find it...I was working on the finishing touches


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed 01 Feb, 2006 11:33 am 
Offline
Calc Master
User avatar

Joined: Wed 22 Dec, 2004 3:07 am
Posts: 1454
Location: Through the Aura
Well, we should begin by making a finalized list of sections, then deciding who will write each one.

_________________
Image


"You're very clever, young man, but it's turtles all the way down!"


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed 01 Feb, 2006 9:38 pm 
Offline
Extreme Poster

Joined: Tue 21 Dec, 2004 6:49 am
Posts: 496
Location: WI
When writing, they should be written one after another, so that the person writing the next chapter knows whats been said, and can quote, and stuff...

_________________
Shaun


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu 02 Feb, 2006 1:26 am 
Offline
Calc Master
User avatar

Joined: Wed 22 Dec, 2004 3:07 am
Posts: 1454
Location: Through the Aura
Alright, so...

dysfunction wrote:
1.)basics of basic ((key input,moving a letter around,
2.)Ti83+/xlib function list
3.)common basic optimising and taboos ((nested breaks, goto's and lbls, if: subrotine,ect))
4.)planning ahead
5.)simplistic game components ((guess the number,text quest,boxing,21,snake game,a simple rpg,jump man...the easy stuff))
6.) advanced optimizing/tips and tricks
7.) sprites (including masking)
8.)map data
9.)AI and object substitutes
10.)running things "simultaneously"- psuedo-multitasking (including multiple enemies, projectiles, etc)
11.)memory management/manipulation
12.) advanced xlib tips and tricks- multilayer masking, smoothscrolling, Zelda-style scrolling, pics as buffers, parallax scrolling
13.)rpgs
14.)side scrollers
15.)psuedo 3D (incremental moving stuff?, isometrics)
16.)grey scale
17.)additional links
18.)credits


Now everybody suggest what changes to make to that list of chapters. Once that is finalized, we can all sign up for a section or two.

_________________
Image


"You're very clever, young man, but it's turtles all the way down!"


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu 02 Feb, 2006 2:32 am 
Offline
Calc King
User avatar

Joined: Sat 18 Dec, 2004 6:46 am
Posts: 2932
I would suggest the advanced optimizations be a little lower on the list, other than that it look great!


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu 02 Feb, 2006 3:41 am 
Offline
Calc Master
User avatar

Joined: Wed 22 Dec, 2004 3:07 am
Posts: 1454
Location: Through the Aura
I'd probably move them under sprites and map data, because after that you get to really complex code concepts...

_________________
Image


"You're very clever, young man, but it's turtles all the way down!"


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu 02 Feb, 2006 3:56 am 
Offline
Calc King
User avatar

Joined: Sat 18 Dec, 2004 6:46 am
Posts: 2932
Well yeah, that's what I was thinking. When might we start asigning parts?


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu 02 Feb, 2006 5:29 am 
Offline
Calc King

Joined: Sat 26 Mar, 2005 2:45 am
Posts: 1619
Location: your shadow
patients young padiwan...I am jugling HW, finishing up a forum, multiple game projects with a dash of melancholy and self loathing

soon...I want to finish up the style sheets and I will open the forum and get the basics laid out


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu 02 Feb, 2006 5:58 am 
Offline
Calc King
User avatar

Joined: Sat 18 Dec, 2004 6:46 am
Posts: 2932
If you need help with any of that, let me know.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri 03 Feb, 2006 1:15 am 
Offline
Regular Member

Joined: Sat 18 Jun, 2005 9:15 pm
Posts: 82
count me in too!! i'll be glad to help write a section :D


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 109 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB ® Forum Software © phpBB Group | DVGFX2 by: Matt