Hey, that's a good idea. Although after toying with Tankies enough, I've gotten used to using the values, and I think players might be okay with that. While that feature won't be directly in the game, it might spark itself in the Secret Options menu, which you can't access unless you know the special code that you type in the regular options menu. We'll see.
Now, for a listing of the features of Tankies!
::Current features already completed::
-New menu system that puts Menu() to shame, with animated selection cursor and extended functionality.
-Scrollable help screen for controls info.
-Changeable options, including: Enabling/Disabling of special screen closing and opening effect when loading and exiting gameplay; 'Hidden' shots that are invisible until they hit something.. meant to challenge those who are insane; Changeable gravity from 3 different values
-3 Landscape modes to choose from: Random, Island, and Mountain
-'Secret' options menu: details unknown
-Moveable tank during gameplay (soon to be limited movement per turn)
-Able to die by suicide, attack from enemy, or falling off the landscape to the pits of LCDless
-Angle and power control for shots
-Destroyable landscape!
-..and anything else that hadn't been mentioned
::Features originally planned for completion of Tankies, yet to be implemented::
-Wind that affects shots, and changes every now and then during gameplay
-A second tank to fight with, either AI or 2nd player.
::Extra features recently thought of that will probably be found in Tankies at a website near you (or something)::
-Different tanks to choose from, from the following (listed are also the pros and cons of each):
--Shooty:
---Pro: can shoot farther and shots are less affected by wind, and can move much further
---Con: has less health, does less damage, and has smaller explosions from its shots
--Powy:
---Pro: has more health, does more damage, and has much larger explosions from shots
---Con: can't shoot very far and shots are heavily affected by wind; also can't really move much
--Tanky:
---Pro: average of the above two tanks
---Con: has no specialties
-Pre-made landscapes generated from equations
-Landscapes that can be instantly created from Pic files; Pic files can be supplied quickly and easily be anyone, however the top 15 or so rows cannot have anything in them, except possibly a design within unused parts
-Adjustable AI level for enemy AI tank
-Stats system that records hit % average for all games, total games won and lost (single player only).
-Special one-time use shots for each tank.
-And possibly more will be thought of in the future!
Reason for posting all this information is that I fixed the bug I got stuck with awhile back, and I'm in gear of coding Tankies again; thus the completion of Tankies is coming even closer