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 Post subject: Finished!
PostPosted: Fri 21 Jan, 2005 9:01 pm 
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Maxcoderz Staff

Joined: Fri 17 Dec, 2004 8:35 pm
Posts: 22
Location: Michigan
Trapped is now finished! :D :D :D

I just uploaded it to ticalc about 10 minutes ago. Since it might be a little while before they put it up, here's a temporary link for you: http://webpages.charter.net/jbshaler/Trapped.zip

Here are the screenshots:
Image Image

Image Image

Feel free to try it out. The source is included in the zip.

wow, i think i'm going to be sick from all of this motion...:?


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PostPosted: Fri 21 Jan, 2005 9:21 pm 
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Joined: Sat 15 Jan, 2005 3:56 am
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Cool. Could you add a sprite for the bombs exploding? Just making them dissapear isn't as cool.

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PostPosted: Fri 21 Jan, 2005 10:02 pm 
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Joined: Fri 17 Dec, 2004 5:34 pm
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nice ill have to try it out! :D

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PostPosted: Fri 21 Jan, 2005 10:29 pm 
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Maxcoderz Staff

Joined: Fri 17 Dec, 2004 8:35 pm
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Location: Michigan
Spengo wrote:
Cool. Could you add a sprite for the bombs exploding? Just making them dissapear isn't as cool.


Well, I could add an explosion sprite, but it's a little late for that now. Maybe once ticalc uploads it I will wait to see if anyone finds any bugs, and then if there are any I could release an updated version (with an explosion, possibly).


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PostPosted: Fri 21 Jan, 2005 10:47 pm 
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Joined: Sun 19 Dec, 2004 10:20 pm
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really great job. Ticalc should feature it


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PostPosted: Sat 22 Jan, 2005 12:25 am 
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Location: Wandering around in the Jungle...
Sweet! Did you get all the features that you wanted put in there jb?

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PostPosted: Sat 22 Jan, 2005 12:29 am 
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Joined: Thu 16 Dec, 2004 10:06 pm
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Location: I cant seem to get out of this cryogenic chamber!
Hey awesome, cant wait for it to show up at ticalc.org!

Good work jbshaler, i bet you are relieved this is finished?! :).

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 Post subject: nice
PostPosted: Sat 22 Jan, 2005 8:34 am 
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Location: Belgium
Good work man!

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PostPosted: Sat 22 Jan, 2005 9:02 am 
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Joined: Fri 17 Dec, 2004 5:33 pm
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Nice man :). Should I post a newsitem for it at the frontpage or are you gonna do that?

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PostPosted: Sat 22 Jan, 2005 2:03 pm 
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Joined: Fri 17 Dec, 2004 8:35 pm
Posts: 22
Location: Michigan
I think I'll post one in just a few minutes.


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PostPosted: Sun 23 Jan, 2005 10:35 pm 
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Joined: Mon 27 Dec, 2004 8:33 pm
Posts: 83
its up there, but ti calc hasnt featured or uploaded it. im sure it will get featured tho.


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PostPosted: Mon 24 Jan, 2005 8:38 am 
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Joined: Wed 15 Dec, 2004 7:26 pm
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Location: The Hague, Netherlands
nice! congrats on releasing your game... how long was it in development...?

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 Post subject: hmm
PostPosted: Mon 24 Jan, 2005 4:27 pm 
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Not too long, i think he started a bit (month - 2 months, or even less) before he came here...

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PostPosted: Tue 25 Jan, 2005 6:01 pm 
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Joined: Fri 17 Dec, 2004 8:35 pm
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Location: Michigan
I did most of the coding and debugging in August and September, but then I sort of got sidetracked by life for a few months, so I didn't finish making and incorporating all of the levels until January.

Do you guys know about how long it takes ticalc to upload things? There were about 120 pending when I submitted it, I think.

Well, thanks to everyone for all of the positive comments :D


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PostPosted: Tue 25 Jan, 2005 6:07 pm 
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Location: Quebec (Canada)
I uploaded RQ2 at january 18th and they didn't do any updates since this date. I think this should take another week if they are not too busy (I remember the downtime just after Blinded by the Dark got featured). However I noticed that when you update a file it just takes one or two days before they add it *confused*.

btw: Awesome game jbshaler! :)

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