Search found 59 matches

by shadowing
Sun 16 Jan, 2005 11:32 pm
Forum: Announce Your Projects
Topic: zDoom
Replies: 43
Views: 29566

I should play it. Let's see if it improved. :twisted:

But otherwise, GREAT JOB!!
by shadowing
Sat 15 Jan, 2005 4:10 pm
Forum: General TI Discussion
Topic: problems with firefox and maxcoderz
Replies: 20
Views: 15391

I have no problems so far. The Maxcoderz and Firefox are running smoothy.
by shadowing
Tue 11 Jan, 2005 4:26 am
Forum: Programming Help
Topic: [TI ASM] compiling error: bcall defenition
Replies: 10
Views: 4725

Guess, you just registered. Welcome to Maxcoderz!
by shadowing
Sat 08 Jan, 2005 8:07 am
Forum: General TI Discussion
Topic: Interview with tr1p1ea
Replies: 32
Views: 21914

Great job. It's a great interview. :)
by shadowing
Thu 06 Jan, 2005 6:16 am
Forum: Metroid
Topic: bosses
Replies: 54
Views: 90384

Are there any other bosses though? Any additional ones?
by shadowing
Thu 06 Jan, 2005 6:09 am
Forum: General TI Discussion
Topic: Electroshock prgmer group
Replies: 18
Views: 8567

Just registered. The last time i saw the boards.. I couldn't even register :(...

Your website looks great though.
by shadowing
Thu 06 Jan, 2005 6:06 am
Forum: Off Topic
Topic: Half Life 2
Replies: 44
Views: 28994

Course it's worth it. A lot of reviews and even one gave it a 11/10. But still, who cans about reviews!!??? IT'S ALL ABOUT PLAYING IT!!

Since I'm using a Geforce 6800GT, it runs fast!! even on the highest setting. The physics is pretty good too!
by shadowing
Wed 05 Jan, 2005 6:51 am
Forum: Off Topic
Topic: Half Life 2
Replies: 44
Views: 28994

WOW WOW!! Your modeler is pretty good. I think that mods going to be great!!
by shadowing
Wed 05 Jan, 2005 6:46 am
Forum: Announce Your Projects
Topic: Blue World - Quest
Replies: 65
Views: 38719

Well, you're back i see.

Why didn't you post it at your own website forums??

This is going to be a harder Blue World game.
by shadowing
Mon 03 Jan, 2005 11:36 pm
Forum: Programming Help
Topic: [TI ASM] Scrolling Title Screen Help
Replies: 7
Views: 5001

Hmm... I guess I'm just basically scrolling up and down on a menu select screen. I just realized my push/pop mistake and fixed it...

Too bad, I didn't realize the other ones. Least I learned. Thx for all the help so far. :)

EDIT: I'm sorry if this code doesn't make any sense.
by shadowing
Mon 03 Jan, 2005 12:25 am
Forum: Staff Side Projects & Featured Projects
Topic: [Staff][Dev] 3D WireFrame Program
Replies: 37
Views: 62827

Whoa... Cool. It's not bad. I'm guessing you used vectors...
by shadowing
Sun 02 Jan, 2005 6:01 pm
Forum: Programming Help
Topic: [TI ASM] Scrolling Title Screen Help
Replies: 7
Views: 5001

Well... I accidentally left those comments in. The pic is supposed to fill the whole screen.

Then I detect the keypresses and JP/JR it to the corresponding label. Then I go back to display it. But it's coming out pretty weird.
by shadowing
Sun 02 Jan, 2005 5:46 am
Forum: Programming Help
Topic: [TI ASM] Scrolling Title Screen Help
Replies: 7
Views: 5001

[TI ASM] Scrolling Title Screen Help

Here goes... .nolist #define end .end #define END .end #define equ .equ #define EQU .equ #include "ti83plus.inc" #define ProgStart $9D95 .list .org ProgStart - 2 .db t2ByteTok, tAsmCmp title: b_call(_RunIndicOff) LD HL, picdata LD DE, PlotSScreen+(0*12) LD BC, 64*12 LDIR b_call(_GrBufCpy) ...
by shadowing
Sun 02 Jan, 2005 5:42 am
Forum: Off Topic
Topic: Happy New Year!
Replies: 16
Views: 14099

HAPPY NEW YEAR!!!!
by shadowing
Sat 01 Jan, 2005 7:45 pm
Forum: Off Topic
Topic: Half Life 2
Replies: 44
Views: 28994

shadowing, Is there a buggy in the end of the game? Or did you get that weapon in another way? :) How about no crosshair Kozak? Maybe a faint, fuzzy cloud around the middle of the monitor to denote "where the shot might hit". In order to aim better, you'll have to aim down the weapon (lik...