Search found 296 matches

by CDI
Mon 21 Aug, 2006 8:34 pm
Forum: Programming Help
Topic: [General] RayCasting
Replies: 6
Views: 6774

mhmm, actually. In the time it took you guys to respond I ripped open the FAT engine and grasped it (and found a QBasic one >.>)

But thanks for the help!
by CDI
Sat 19 Aug, 2006 2:30 pm
Forum: xLIB
Topic: the xlib guru
Replies: 108
Views: 218360

xlibman (Kévin Ouellet) wanted to originally host the xLIB Guru at his UTI domain, but MetaWiki didn't work there, so KevinJB (Rezek) offerd to host it. (I was in-chan for the entire thing, seeing how I am always on IRC it looks like) Besides, do you REALLY think that RS would start the xLIB ...
by CDI
Thu 17 Aug, 2006 12:20 am
Forum: Programming Help
Topic: [General] RayCasting
Replies: 6
Views: 6774

[General] RayCasting

I am looking to make true RayCasting engines in as many languages I know, including BASIC, JavaScript, C (learning it), and finally z80 ASM. I am looking for detailed help on it, (not those tutorials). It would be best if help was written in somewhat plain english, and chances are I will question ev...
by CDI
Mon 14 Aug, 2006 9:36 pm
Forum: Staff Side Projects & Featured Projects
Topic: [Staff][Beta] p3d
Replies: 44
Views: 81264

An old school RPG would be best. Actually, I was messing around on my sisters phone, and rememberd about DOOM RPG. Which would be perfect for this, because it's slow and turn based, and would work. I'm adding in switches now. 2 kinds (if I have the pic space for 40 pics >.>, may have to stick with 1...
by CDI
Sat 12 Aug, 2006 4:40 pm
Forum: Staff Side Projects & Featured Projects
Topic: [Staff][Beta] p3d
Replies: 44
Views: 81264

It may not be a TBS, I don't know ;) though a TBS would be intresting, or maybe the first TBFPS?

The templates are giving me a LOT of problems, this perspective is hard... If anyone can help me that'd be great!
by CDI
Fri 11 Aug, 2006 5:40 pm
Forum: Staff Side Projects & Featured Projects
Topic: [Staff][Beta] p3d
Replies: 44
Views: 81264

<updated> Okay, here's some of the things I am working on with p3d; -I am redoing the tile "templates" to make it more appealing to the eye. -p3d now fully supports as many pics as the archive/ram can hold, being. You can have many tiles, as each tile is 10 pics -The engine is slowly becom...
by CDI
Thu 10 Aug, 2006 1:37 pm
Forum: Off Topic
Topic: How obscenely dedicated am I?
Replies: 14
Views: 14402

All of my friends, that work in jobs with computers have contracts that they signed, and in said contracts most of them mention "non busness related sites, including, but not excluded to; Pornography, Video Games, Non-Work Related Programming, And/Or Entertainment" i.e MaxCozers ;)
by CDI
Wed 09 Aug, 2006 10:12 pm
Forum: Announce Your Projects
Topic: Space Station Pheta 2 (DEAD but not forgotten)
Replies: 57
Views: 38445

I'd be happy to make some maps if you throw some sprites my way
by CDI
Thu 03 Aug, 2006 5:31 pm
Forum: Off Topic
Topic: This or That (New rule: Only 1post/24h!!! See startpost.)
Replies: 628
Views: 297568

Green pen, nobody expects it for papers.

Vicinity of Obscenity or Violent Pornography?
by CDI
Thu 03 Aug, 2006 5:27 pm
Forum: Staff Side Projects & Featured Projects
Topic: [Staff] [Ideas] Primitive Multithreading
Replies: 31
Views: 59322

This is a very neat idea, maybe you could bar it down to say 4 or 5 threads. And in order to keep the registers from clearing (and any other vars you may have) into an appvar? Or would that kill the speed?
by CDI
Wed 02 Aug, 2006 8:39 pm
Forum: Off Topic
Topic: This or That (New rule: Only 1post/24h!!! See startpost.)
Replies: 628
Views: 297568

Base 16. That way for an entire year I could say I was F

Base 8 or Base 13?
by CDI
Wed 02 Aug, 2006 5:18 pm
Forum: Off Topic
Topic: This or That (New rule: Only 1post/24h!!! See startpost.)
Replies: 628
Views: 297568

GreyScale, it's 1005 easier to do in BASIC for the good results you get.

Deaf or Mute?
by CDI
Mon 31 Jul, 2006 7:52 pm
Forum: Off Topic
Topic: First go at recording
Replies: 15
Views: 11542

EQU settings I use most of the time

Half of the time I'll go therough a CD or playlist and fing the EQU setting that is JUST right
by CDI
Sat 29 Jul, 2006 8:07 pm
Forum: Staff Side Projects & Featured Projects
Topic: [Staff][Beta] p3d
Replies: 44
Views: 81264

I was thinking that this kind of TBS game would have a diffrent stragety than most. It'd be like a new kind of "fog of war" and you could switch between 3 or 4 "units" and move them around (sort of like what you do in Shining Force) and then the CPU moves, when you run across the...
by CDI
Sat 29 Jul, 2006 5:38 pm
Forum: Staff Side Projects & Featured Projects
Topic: [Staff][Beta] p3d
Replies: 44
Views: 81264

Turn Based Stragety... It may be possible you know ^^