Search found 11 matches
- Sun 10 Jan, 2010 2:42 am
- Forum: Program Ideas
- Topic: BASIC to Asm on-calc translator
- Replies: 3
- Views: 12349
Re: BASIC to Asm on-calc translator
I think you missed the point...
- Sat 09 Jan, 2010 11:39 pm
- Forum: Program Ideas
- Topic: BASIC to Asm on-calc translator
- Replies: 3
- Views: 12349
BASIC to Asm on-calc translator
So when executing a BASIC program, the calculator has to translate into Asm, and the Calculator's obviously equipped to create copies of programs as is evident in RCL, groups and other such things. Now, I don't know if something like this already exists, but I think it would be cool if there were a ...
- Sat 09 Jan, 2010 11:26 pm
- Forum: General TI Discussion
- Topic: TI-84 Built In Assembly Capabilities
- Replies: 17
- Views: 37528
Re: TI-84 Built In Assembly Capabilities
So how do you designate one when using hex? (I really am not getting my point across because of the ineptitude of my programming jargon)
- Sat 09 Jan, 2010 10:46 pm
- Forum: General TI Discussion
- Topic: TI-84 Built In Assembly Capabilities
- Replies: 17
- Views: 37528
Re: TI-84 Built In Assembly Capabilities
What if you wanted a completely arbitrary label?
- Sat 09 Jan, 2010 6:44 pm
- Forum: General TI Discussion
- Topic: TI-84 Built In Assembly Capabilities
- Replies: 17
- Views: 37528
Re: TI-84 Built In Assembly Capabilities
And for example, how would you assign a value to (CurRow) in hex (meaning in hex specificly)? It's not like there are special commands for a certain variables, you create your own, right? And somehow I doubt you just write the variable name with everything else being in hex.
- Sat 09 Jan, 2010 6:37 pm
- Forum: General TI Discussion
- Topic: TI-84 Built In Assembly Capabilities
- Replies: 17
- Views: 37528
Re: TI-84 Built In Assembly Capabilities
Actually I'm using a random guide which seemed to necessitate very little knowledge of programming. I don't know the link but I have it saved in word pad (so I didn't need to be online to use it). And apparently all the different file types I've tried are not allowed. Oh well. Should I just use 28 d...
- Sat 09 Jan, 2010 5:05 pm
- Forum: General TI Discussion
- Topic: TI-84 Built In Assembly Capabilities
- Replies: 17
- Views: 37528
Re: TI-84 Built In Assembly Capabilities
Great! Thanks everyone! Just from the 13 hours or so that I've been a member, I already know this is a great community. Pardon how corny that just sounded. :) So some general questions about this: 1.) I started looking at a tutorial on Asm programming (with an emulator and the rest, I've been skippi...
- Sat 09 Jan, 2010 2:15 am
- Forum: General TI Discussion
- Topic: TI-84 Built In Assembly Capabilities
- Replies: 17
- Views: 37528
Re: TI-84 Built In Assembly Capabilities
Actually I can't find the actual hexadecimal codes in this document. Where are they?
- Sat 09 Jan, 2010 2:09 am
- Forum: General TI Discussion
- Topic: TI-84 Built In Assembly Capabilities
- Replies: 17
- Views: 37528
Re: TI-84 Built In Assembly Capabilities
Actually, it looks like found it; I know now why my goal seems bizarre, and wow am I a novice. Perhaps you can also suggest a good tutorial that will explain to me the computer programming skills that I'll need to know and that I have absolutely no knowledge of because of my exclusive BASIC backgrou...
- Sat 09 Jan, 2010 1:58 am
- Forum: General TI Discussion
- Topic: TI-84 Built In Assembly Capabilities
- Replies: 17
- Views: 37528
Re: TI-84 Built In Assembly Capabilities
Well, I have to admit I only looked into it in a limited context (ie. only looking for things relating to the built in asm programming capabilities of the Ti-84) which I now am somewhat embarrassed about. Thank you for the prompt reply, by the way. Where exactly in this manual would I find the hexad...
- Sat 09 Jan, 2010 12:15 am
- Forum: General TI Discussion
- Topic: TI-84 Built In Assembly Capabilities
- Replies: 17
- Views: 37528
TI-84 Built In Assembly Capabilities
I'm a new member to MaxCoderz; I am also a TI-BASIC programmer and have accomplished, using what I gather is a rather limited language, a lot of which I am proud. I have created multiple RPGs (emulating the overhead screen-by-screen style of the original Legend of Zelda; a side-scroller, like the or...