Search found 1619 matches

by necro
Sun 18 Mar, 2007 5:14 am
Forum: Announce Your Projects
Topic: Crazy Game
Replies: 6
Views: 5627

Image

used print key program for getting old tiles, heres best I could do for pitching (sucks, oh well).
by necro
Sun 18 Mar, 2007 4:44 am
Forum: Off Topic
Topic: Advice to Young Men from an Old Man
Replies: 17
Views: 26839

Who ever wrote that desserves a medal. Or a bunch of medals. Or a realy big medal. Point is, that was a great read.
by necro
Sun 18 Mar, 2007 4:37 am
Forum: Off Topic
Topic: 12 o clock free cr- mc coins giveaway
Replies: 34
Views: 39580

Image
some how makes me think of digitan...
by necro
Sat 17 Mar, 2007 2:00 pm
Forum: Pixel Art
Topic: Sprite Suggestions for NC
Replies: 6
Views: 14834

I would say that anyone with a 89 (like me) would mind as their calc would not be supported.
by necro
Sat 17 Mar, 2007 1:50 pm
Forum: Off Topic
Topic: Slow Forums...
Replies: 4
Views: 7505

Slow Forums...

why is there so few new posts on the forum. Did everyone leave or something, or have I just not been spamming enough.
by necro
Sat 17 Mar, 2007 1:46 pm
Forum: Announce Your Projects
Topic: [PC] Combat Ball
Replies: 59
Views: 101767

Well, the update will be soon, here is just a little screenie (it doesn't quite sinc up but it gives you an idea of some of the new effects) http://img.photobucket.com/albums/v491/bbensonpck/RT.gif I am trying to make the new levels much more interesting and much better terms of navigation difficult...
by necro
Fri 16 Mar, 2007 5:10 pm
Forum: Announce Your Projects
Topic: Crazy Game
Replies: 6
Views: 5627

Image
left are the originals from the game, right are a few sprites I made (use which ones you will)
by necro
Fri 16 Feb, 2007 4:53 am
Forum: Off Topic
Topic: TI Games (Gemini) on the Master System
Replies: 10
Views: 11112

sweet!? Can you write games just like calc assembly (with some call difrences of course)? Or iow, is it reasonably easy/possible to make genisis games?
by necro
Wed 31 Jan, 2007 3:53 am
Forum: Discontinued Projects
Topic: [LOOM] Loom - A Mystical Adventure Game
Replies: 240
Views: 772627

who says it isn't?
by necro
Wed 31 Jan, 2007 3:50 am
Forum: Announce Your Projects
Topic: Pokemon Purple
Replies: 322
Views: 284641

cool, it is to bad this doesn't use asm though (even if just for things like that)
by necro
Wed 31 Jan, 2007 3:48 am
Forum: Announce Your Projects
Topic: Abscencia
Replies: 64
Views: 44499

neat, what is dark basic like to program in?
by necro
Wed 31 Jan, 2007 3:46 am
Forum: Off Topic
Topic: "Visit TI facility?" Z80OMG!
Replies: 19
Views: 19134

yay...where is the hp and casio factories?
by necro
Tue 30 Jan, 2007 3:38 am
Forum: Announce Your Projects
Topic: Pokemon Purple
Replies: 322
Views: 284641

its to bad you aren't making any of this asm, something like ion's large sprite routine would work well for such a use (assuming you copy and paste the code from it to the asm prog).
by necro
Sat 27 Jan, 2007 4:25 pm
Forum: Discontinued Projects
Topic: [SHATTERED OASIS] Feature Suggestions
Replies: 11
Views: 28160

why not learn a bit of asm for that final battle? I am sure you could get loads of help, I have.
by necro
Sat 27 Jan, 2007 4:22 pm
Forum: Discontinued Projects
Topic: [SHATTERED OASIS] Oh gosh, not again...
Replies: 69
Views: 123948

why not, I hope this might start up again...